Namespaces | |
| namespace | core.runtime |
Functions | |
| void | _moduleUnitTests () |
| void | gc_init () |
| void | gc_term () |
| void | _minit () |
| void | _moduleCtor () |
| void | _moduleDtor () |
| int | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) |
| The main entry point of a Windows D application. | |
| int | doit () |
| The application-specific body of the application. | |
skel.d is a skeleton program for the creation of an SDWF application. It provides the necessary code to initialise and shut down the D runtime system in a Windows GUI application, and sample code to display a basic window with no functionality.
| void _minit | ( | ) |
| void _moduleCtor | ( | ) |
| void _moduleDtor | ( | ) |
| void _moduleUnitTests | ( | ) |
| int doit | ( | ) |
The application-specific body of the application.
This would be changed to instantiate a programmer-defined class derived from Window (or possibly Dialog).
| void gc_init | ( | ) |
| void gc_term | ( | ) |
| int WinMain | ( | HINSTANCE | hInstance, | |
| HINSTANCE | hPrevInstance, | |||
| LPSTR | lpCmdLine, | |||
| int | nCmdShow | |||
| ) |
The main entry point of a Windows D application.
Initialises the D runtime system and calls doit. This function can be used as is for most Windows applications.
1.5.4